![opengl 4.3 opengl 4.3](https://la.nvidia.com/content/product-detail-pages/geforce-gt-640/geforce-gt-640-front.png)
Additional programmer-friendly features introduced in OpenGL 4.3 include texture parameter queries for discovering the supported texture parameter limits on the current platform, an enhanced debug capability for receiving messages during development, texture views for interpreting textures in multiple ways without duplicating the texture data, and a multi-application robustness extension designed to ensure than an application causing a GPU reset won't affect any other running apps.įinally, the update adds an indirect multi-draw facility, enabling the GPU to compute and store parameters for multiple draw commands in a buffer object and re-use those parameters with a single draw command - resulting, the Khronos Group claims, in serious efficiency gains for the rendering of large low-triangle object quantities. Despite having only released OpenGL 4.2 last year, the Khronos Group has announced OpenGL 4.3 which brings with it some major new functionality designed to bring the fight to Microsoft's DirectX 11.1.įirst up is a new set of compute shaders, designed to allow programmers access to the highly-parallel processors in modern graphics card for tasks such as image, volume and geometry processing directly within the context of the graphics pipeline, along with shader storage buffer objects which enable vertex, tessellation, geometry, fragment and compute shaders to read and write large amounts of data and pass big chunks between shader stages.Īddressing a big hole in OpenGL's feature set is the announcement of ETC2/EAC texture compression as a standard facility, meaning developers will no longer have to produce a different set of textures for each target platform.
![opengl 4.3 opengl 4.3](https://www.golem.de/1208/93664-40805-i_rc.jpg)
The leading - and by leading, we mean pretty much only - alternative to Microsoft's Direct3D API, OpenGL has been around for a very long time: the standard is celebrating its 20th anniversary this year.
![opengl 4.3 opengl 4.3](https://images-na.ssl-images-amazon.com/images/I/31cZ-RooazL._SX384_BO1,204,203,200_.jpg)
#Opengl 4.3 windows#
The Universal Setup routine is designed natively for x86 and Arm64 or Apple Silicon and also supports security measures taken by Microsoft for Windows 11, such as TPM 2.0 and vTPM, as well as Secure Boot.The Khronos Group, the organisation behind the OpenGL graphics API, has announced the launch of new specifications for OpenGL and OpenGL ES as well as new APIs for augmented reality. VMware Fusion 22H2 Technical Preview Windows 11 on x86 and Arm64 HW acceleration of 3D graphics and OpenGL 4.3 on Linux virtual machines.Installing VMtools for Windows 11 GOS on M1.Windows 11 on Intel and Apple Silicon with 2D GFX and networking.
#Opengl 4.3 free#
This requires the latest Linux 5.19 OS kernel and the powerful free 3D graphics stack. For the first time there are accelerated 3D graphics and OpenGL in version 4.3 for virtual machines with Linux operating system. The following innovations and optimizations are offered which, among other things, should also improve the operation of Windows 11 and Linux support on the M1 processor.
#Opengl 4.3 download#
Like the developers of the VMware Fusion Blog have announced, the technical preview of the upcoming VMware Fusion 22H2 is available on the official website for everyone to download and try. This means that the virtual systems run on Windows-based macOS and Linux on Intel Core and Apple Silicon. vmware it has now been released in the latest version 22H2 as a Tech Preview. VMware Fusion virtualization software, which can be seen as a counterpart for macOS to VMware for Windows, from the American company of the same name.